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Deadlands, Session 1

So, while our RIFTS GM plots the second campaign and generally cools her heels, one of our group is now running Deadlands Reloaded. Incidentally, this is the same guy who ran Deadlands for part of my AD&D group back in May. We have a very large gaming group for DL, as we picked up some extra players. Even with two people gone, we had a party of six. Combat slowed up a little, though I imagine if we'd been playing something besides Savage Worlds, it would have absolutely crawled. RIFTS? Yeah, we'd probably still be playing the second combat right now...
I'm sure things will get a little faster as the players who are new to Savage Worlds get things figured out.

It's good to be playing Deadlands again. I need to work on my Southern gentleman's accent a little bit, but I don't think it was too offensive.

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